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- // Copyright 2011 The Graphics-Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package graphics
- import (
- "code.google.com/p/graphics-go/graphics/interp"
- "errors"
- "image"
- "image/draw"
- "math"
- )
- // I is the identity Affine transform matrix.
- var I = Affine{
- 1, 0, 0,
- 0, 1, 0,
- 0, 0, 1,
- }
- // Affine is a 3x3 2D affine transform matrix.
- // M(i,j) is Affine[i*3+j].
- type Affine [9]float64
- // Mul returns the multiplication of two affine transform matrices.
- func (a Affine) Mul(b Affine) Affine {
- return Affine{
- a[0]*b[0] + a[1]*b[3] + a[2]*b[6],
- a[0]*b[1] + a[1]*b[4] + a[2]*b[7],
- a[0]*b[2] + a[1]*b[5] + a[2]*b[8],
- a[3]*b[0] + a[4]*b[3] + a[5]*b[6],
- a[3]*b[1] + a[4]*b[4] + a[5]*b[7],
- a[3]*b[2] + a[4]*b[5] + a[5]*b[8],
- a[6]*b[0] + a[7]*b[3] + a[8]*b[6],
- a[6]*b[1] + a[7]*b[4] + a[8]*b[7],
- a[6]*b[2] + a[7]*b[5] + a[8]*b[8],
- }
- }
- func (a Affine) transformRGBA(dst *image.RGBA, src *image.RGBA, i interp.RGBA) error {
- srcb := src.Bounds()
- b := dst.Bounds()
- for y := b.Min.Y; y < b.Max.Y; y++ {
- for x := b.Min.X; x < b.Max.X; x++ {
- sx, sy := a.pt(x, y)
- if inBounds(srcb, sx, sy) {
- c := i.RGBA(src, sx, sy)
- off := (y-dst.Rect.Min.Y)*dst.Stride + (x-dst.Rect.Min.X)*4
- dst.Pix[off+0] = c.R
- dst.Pix[off+1] = c.G
- dst.Pix[off+2] = c.B
- dst.Pix[off+3] = c.A
- }
- }
- }
- return nil
- }
- // Transform applies the affine transform to src and produces dst.
- func (a Affine) Transform(dst draw.Image, src image.Image, i interp.Interp) error {
- if dst == nil {
- return errors.New("graphics: dst is nil")
- }
- if src == nil {
- return errors.New("graphics: src is nil")
- }
- // RGBA fast path.
- dstRGBA, dstOk := dst.(*image.RGBA)
- srcRGBA, srcOk := src.(*image.RGBA)
- interpRGBA, interpOk := i.(interp.RGBA)
- if dstOk && srcOk && interpOk {
- return a.transformRGBA(dstRGBA, srcRGBA, interpRGBA)
- }
- srcb := src.Bounds()
- b := dst.Bounds()
- for y := b.Min.Y; y < b.Max.Y; y++ {
- for x := b.Min.X; x < b.Max.X; x++ {
- sx, sy := a.pt(x, y)
- if inBounds(srcb, sx, sy) {
- dst.Set(x, y, i.Interp(src, sx, sy))
- }
- }
- }
- return nil
- }
- func inBounds(b image.Rectangle, x, y float64) bool {
- if x < float64(b.Min.X) || x >= float64(b.Max.X) {
- return false
- }
- if y < float64(b.Min.Y) || y >= float64(b.Max.Y) {
- return false
- }
- return true
- }
- func (a Affine) pt(x0, y0 int) (x1, y1 float64) {
- fx := float64(x0) + 0.5
- fy := float64(y0) + 0.5
- x1 = fx*a[0] + fy*a[1] + a[2]
- y1 = fx*a[3] + fy*a[4] + a[5]
- return x1, y1
- }
- // TransformCenter applies the affine transform to src and produces dst.
- // Equivalent to
- // a.CenterFit(dst, src).Transform(dst, src, i).
- func (a Affine) TransformCenter(dst draw.Image, src image.Image, i interp.Interp) error {
- if dst == nil {
- return errors.New("graphics: dst is nil")
- }
- if src == nil {
- return errors.New("graphics: src is nil")
- }
- return a.CenterFit(dst.Bounds(), src.Bounds()).Transform(dst, src, i)
- }
- // Scale produces a scaling transform of factors x and y.
- func (a Affine) Scale(x, y float64) Affine {
- return a.Mul(Affine{
- 1 / x, 0, 0,
- 0, 1 / y, 0,
- 0, 0, 1,
- })
- }
- // Rotate produces a clockwise rotation transform of angle, in radians.
- func (a Affine) Rotate(angle float64) Affine {
- s, c := math.Sincos(angle)
- return a.Mul(Affine{
- +c, +s, +0,
- -s, +c, +0,
- +0, +0, +1,
- })
- }
- // Shear produces a shear transform by the slopes x and y.
- func (a Affine) Shear(x, y float64) Affine {
- d := 1 - x*y
- return a.Mul(Affine{
- +1 / d, -x / d, 0,
- -y / d, +1 / d, 0,
- 0, 0, 1,
- })
- }
- // Translate produces a translation transform with pixel distances x and y.
- func (a Affine) Translate(x, y float64) Affine {
- return a.Mul(Affine{
- 1, 0, -x,
- 0, 1, -y,
- 0, 0, +1,
- })
- }
- // Center produces the affine transform, centered around the provided point.
- func (a Affine) Center(x, y float64) Affine {
- return I.Translate(-x, -y).Mul(a).Translate(x, y)
- }
- // CenterFit produces the affine transform, centered around the rectangles.
- // It is equivalent to
- // I.Translate(-<center of src>).Mul(a).Translate(<center of dst>)
- func (a Affine) CenterFit(dst, src image.Rectangle) Affine {
- dx := float64(dst.Min.X) + float64(dst.Dx())/2
- dy := float64(dst.Min.Y) + float64(dst.Dy())/2
- sx := float64(src.Min.X) + float64(src.Dx())/2
- sy := float64(src.Min.Y) + float64(src.Dy())/2
- return I.Translate(-sx, -sy).Mul(a).Translate(dx, dy)
- }
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