package game import ( "context" "crypto/md5" "encoding/hex" "net/http" "net/url" "strconv" "time" "go-common/app/interface/main/app-view/conf" "go-common/app/interface/main/app-view/model" "go-common/app/interface/main/app-view/model/game" "go-common/library/ecode" httpx "go-common/library/net/http/blademaster" "github.com/pkg/errors" ) const ( _infoURL = "/game/info" ) type Dao struct { client *httpx.Client infoURL string key string secret string } func New(c *conf.Config) (d *Dao) { d = &Dao{ client: httpx.NewClient(c.HTTPGame), infoURL: c.Host.Game + _infoURL, key: c.HTTPGame.Key, secret: c.HTTPGame.Secret, } return } func (d *Dao) Info(c context.Context, gameID int64, plat int8) (info *game.Info, err error) { var platType int if model.IsAndroid(plat) { platType = 1 } else if model.IsIOS(plat) { platType = 2 } if platType == 0 { return } var req *http.Request params := url.Values{} params.Set("appkey", d.key) params.Set("game_base_id", strconv.FormatInt(gameID, 10)) params.Set("platform_type", strconv.Itoa(platType)) params.Set("ts", strconv.FormatInt(time.Now().UnixNano()/1e6, 10)) mh := md5.Sum([]byte(params.Encode() + d.secret)) params.Set("sign", hex.EncodeToString(mh[:])) if req, err = d.client.NewRequest("GET", d.infoURL, "", params); err != nil { return } var res struct { Code int `json:"code"` Data *game.Info `json:"data"` } if err = d.client.Do(c, req, &res); err != nil { return } if res.Code != ecode.OK.Code() { err = errors.Wrap(ecode.Int(res.Code), d.infoURL+"?"+params.Encode()) return } info = res.Data return }