package http import ( "net/http" "go-common/app/service/main/identify-game/conf" "go-common/app/service/main/identify-game/service" "go-common/library/log" bm "go-common/library/net/http/blademaster" "go-common/library/net/http/blademaster/middleware/verify" ) var ( srv *service.Service vfy *verify.Verify ) // Init init func Init(c *conf.Config, s *service.Service) { srv = s vfy = verify.New(c.Verify) // engine engine := bm.DefaultServer(c.BM) innerRouter(engine) // init inner server if err := engine.Start(); err != nil { log.Error("engine.Start error(%v)", err) panic(err) } } func innerRouter(e *bm.Engine) { e.Ping(ping) e.Register(register) group := e.Group("/x/internal/identify-game", vfy.Verify) { group.GET("/oauth", oauth) group.GET("/renewtoken", renewToken) group.GET("/regions", regions) group.GET("/cookies", getCookieByToken) } } // ping check server ok. func ping(c *bm.Context) { if err := srv.Ping(c); err != nil { log.Error("ping error(%v)", err) c.AbortWithStatus(http.StatusServiceUnavailable) } } // register support discovery. func register(c *bm.Context) { c.JSON(map[string]struct{}{}, nil) }