package conf import ( "errors" "flag" "go-common/app/service/main/identify-game/model" "go-common/library/cache/memcache" "go-common/library/conf" "go-common/library/log" "go-common/library/net/http/blademaster" "go-common/library/net/http/blademaster/middleware/verify" "go-common/library/net/rpc" "go-common/library/net/rpc/warden" "go-common/library/net/trace" "github.com/BurntSushi/toml" ) // Conf global variable. var ( Conf = &Config{} client *conf.Client confPath string ) // Config struct of conf. type Config struct { // base // log Xlog *log.Config //Tracer *conf.Tracer Tracer *trace.Config // Verify Verify *verify.Config // BM BM *blademaster.ServerConfig // http client HTTPClient *blademaster.ClientConfig // memcache Memcache *memcache.Config // url router map Dispatcher *Dispatcher // RPCServer rpc server RPCServer *rpc.ServerConfig // grpc server WardenServer *warden.ServerConfig // passport Passport *PassportConfig } // Dispatcher router map type Dispatcher struct { Name string Oauth map[string]string RenewToken map[string]string RegionInfos []*model.RegionInfo } // PassportConfig identify config type PassportConfig struct { Host map[string]string } func local() (err error) { _, err = toml.DecodeFile(confPath, &Conf) return } func remote() (err error) { if client, err = conf.New(); err != nil { return } if err = load(); err != nil { return } go func() { for range client.Event() { log.Info("config event") } }() return } func load() (err error) { var ( s string ok bool tmpConf *Config ) if s, ok = client.Toml2(); !ok { return errors.New("load config center error") } if _, err = toml.Decode(s, &tmpConf); err != nil { return errors.New("could not decode config") } *Conf = *tmpConf return } func init() { flag.StringVar(&confPath, "conf", "", "default config path") } // Init int config func Init() error { if confPath != "" { return local() } return remote() }